How to Get Stuff Greenlit

At Riot Games one of the designers reporting to me asked me a perfect question.

“You’re the newest designer on the team… How do you keep getting new features on the roadmap?”

I was surprised. I figured the other designers just liked the status quo.

Nope, apparently they’d been trying to pitch a lot of the same stuff for months – sometimes years. They had great ideas, they just didn’t know how to get buy-in from the people that policed the schedule.

Here’s what I told him:

๐—ฌ๐—ผ๐˜‚ ๐—ป๐—ฒ๐—ฒ๐—ฑ ๐˜๐—ผ ๐—บ๐—ฎ๐—ธ๐—ฒ ๐—ถ๐˜ ๐—ฒ๐—ฎ๐˜€๐—ถ๐—ฒ๐—ฟ ๐˜๐—ผ ๐˜€๐—ฎ๐˜† “๐—ฌ๐—ฒ๐˜€” ๐˜๐—ต๐—ฎ๐—ป ๐˜๐—ผ ๐˜€๐—ฎ๐˜† “๐—ก๐—ผ”.

Here’s the kind of pitch that doesn’t work:

“๐˜–๐˜ถ๐˜ณ ๐˜—๐˜ท๐˜Œ ๐˜ฎ๐˜ฐ๐˜ฅ๐˜ฆ ๐˜ช๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฎ๐˜ฐ๐˜ด๐˜ต ๐˜ฑ๐˜ฐ๐˜ฑ๐˜ถ๐˜ญ๐˜ข๐˜ณ ๐˜ฎ๐˜ฐ๐˜ฅ๐˜ฆ ๐˜ธ๐˜ช๐˜ต๐˜ฉ ๐˜ฑ๐˜ญ๐˜ข๐˜บ๐˜ฆ๐˜ณ๐˜ด, ๐˜ข๐˜ฏ๐˜ฅ ๐˜ต๐˜ฉ๐˜ฆ๐˜บ ๐˜ฉ๐˜ข๐˜ท๐˜ฆ๐˜ฏ’๐˜ต ๐˜จ๐˜ฐ๐˜ต๐˜ต๐˜ฆ๐˜ฏ ๐˜ฏ๐˜ฆ๐˜ธ ๐˜ค๐˜ฐ๐˜ฏ๐˜ต๐˜ฆ๐˜ฏ๐˜ต ๐˜ช๐˜ฏ ๐˜ฎ๐˜ฐ๐˜ฏ๐˜ต๐˜ฉ๐˜ด. ๐˜ž๐˜ฆ’๐˜ท๐˜ฆ ๐˜จ๐˜ฐ๐˜ต ๐˜ค๐˜ฐ๐˜ฐ๐˜ญ ๐˜ช๐˜ฅ๐˜ฆ๐˜ข๐˜ด ๐˜ข๐˜ด ๐˜ธ๐˜ฆ๐˜ญ๐˜ญ, ๐˜ด๐˜ถ๐˜ค๐˜ฉ ๐˜ข๐˜ด [๐˜ช๐˜ฅ๐˜ฆ๐˜ข๐˜ด].”

This kind of pitch might make a producer love your idea, but probably won’t get it on the schedule. The response is, “Great idea, but we can’t do every great idea. We’re already stretched thin.”

Here’s how I pitched the same thing:

“๐˜Œ๐˜ท๐˜ฆ๐˜ฏ ๐˜ต๐˜ฉ๐˜ฐ๐˜ถ๐˜จ๐˜ฉ ๐˜ช๐˜ต ๐˜ต๐˜ข๐˜ฌ๐˜ฆ๐˜ด ๐˜ฎ๐˜ถ๐˜ญ๐˜ต๐˜ช๐˜ฑ๐˜ญ๐˜ฆ ๐˜ฅ๐˜ฆ๐˜ด๐˜ช๐˜จ๐˜ฏ๐˜ฆ๐˜ณ๐˜ด ๐˜ฎ๐˜ฐ๐˜ด๐˜ต ๐˜ฐ๐˜ง ๐˜ข ๐˜บ๐˜ฆ๐˜ข๐˜ณ ๐˜ต๐˜ฐ ๐˜ด๐˜ฉ๐˜ช๐˜ฑ 3 ๐˜—๐˜ท๐˜— ๐˜ค๐˜ฉ๐˜ข๐˜ฎ๐˜ฑ๐˜ช๐˜ฐ๐˜ฏ๐˜ด – ๐˜ช๐˜ต ๐˜ฐ๐˜ฏ๐˜ญ๐˜บ ๐˜ช๐˜ต ๐˜ต๐˜ข๐˜ฌ๐˜ฆ๐˜ด ๐˜ฐ๐˜ฏ๐˜ฆ ๐˜ฅ๐˜ฆ๐˜ด๐˜ช๐˜จ๐˜ฏ๐˜ฆ๐˜ณ 2 ๐˜ด๐˜ฑ๐˜ณ๐˜ช๐˜ฏ๐˜ต๐˜ด ๐˜ต๐˜ฐ ๐˜ด๐˜ฉ๐˜ช๐˜ฑ 3 ๐˜—๐˜ท๐˜Œ ๐˜ค๐˜ฉ๐˜ข๐˜ฎ๐˜ฑ๐˜ช๐˜ฐ๐˜ฏ๐˜ด (๐˜ฃ๐˜ฆ๐˜ค๐˜ข๐˜ถ๐˜ด๐˜ฆ ๐˜ต๐˜ฉ๐˜ฆ ๐˜—๐˜ท๐˜Œ ๐˜ค๐˜ฐ๐˜ฏ๐˜ต๐˜ฆ๐˜ฏ๐˜ต ๐˜ณ๐˜ฆ๐˜ถ๐˜ด๐˜ฆ๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜ธ๐˜ฐ๐˜ณ๐˜ฌ ๐˜ง๐˜ณ๐˜ฐ๐˜ฎ ๐˜—๐˜ท๐˜—).

๐˜๐˜ง ๐˜บ๐˜ฐ๐˜ถ ๐˜ญ๐˜ฆ๐˜ต ๐˜ฎ๐˜ฆ ๐˜ฑ๐˜ถ๐˜ญ๐˜ญ ๐˜ซ๐˜ถ๐˜ด๐˜ต ๐˜ฐ๐˜ฏ๐˜ฆ ๐˜ฅ๐˜ฆ๐˜ด๐˜ช๐˜จ๐˜ฏ๐˜ฆ๐˜ณ ๐˜ฐ๐˜ง๐˜ง ๐˜ต๐˜ฉ๐˜ฆ “๐˜ฑ๐˜ฐ๐˜ญ๐˜ช๐˜ด๐˜ฉ๐˜ช๐˜ฏ๐˜จ” ๐˜ฑ๐˜ฉ๐˜ข๐˜ด๐˜ฆ ๐˜ฐ๐˜ง ๐˜—๐˜ท๐˜— ๐˜ง๐˜ฐ๐˜ณ ๐˜ซ๐˜ถ๐˜ด๐˜ต 2 ๐˜ด๐˜ฑ๐˜ณ๐˜ช๐˜ฏ๐˜ต๐˜ด, ๐˜ธ๐˜ฆ’๐˜ฅ ๐˜ฅ๐˜ฐ๐˜ถ๐˜ฃ๐˜ญ๐˜ฆ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ข๐˜ฎ๐˜ฐ๐˜ถ๐˜ฏ๐˜ต ๐˜ฐ๐˜ง ๐˜จ๐˜ข๐˜ฎ๐˜ฆ๐˜ฑ๐˜ญ๐˜ข๐˜บ ๐˜ค๐˜ฐ๐˜ฏ๐˜ต๐˜ฆ๐˜ฏ๐˜ต ๐˜ฐ๐˜ฏ ๐˜ฐ๐˜ถ๐˜ณ ๐˜ฆ๐˜ท๐˜ฆ๐˜ฏ๐˜ต ๐˜ฑ๐˜ข๐˜ด๐˜ด – ๐˜ข๐˜ฏ๐˜ฅ ๐˜จ๐˜ช๐˜ท๐˜ฆ ๐˜ฐ๐˜ถ๐˜ณ ๐˜ญ๐˜ข๐˜ณ๐˜จ๐˜ฆ ๐˜ฏ๐˜ถ๐˜ฎ๐˜ฃ๐˜ฆ๐˜ณ๐˜ด ๐˜ฐ๐˜ง ๐˜ฅ๐˜ฆ๐˜ฅ๐˜ช๐˜ค๐˜ข๐˜ต๐˜ฆ๐˜ฅ ๐˜—๐˜ท๐˜Œ ๐˜ฑ๐˜ญ๐˜ข๐˜บ๐˜ฆ๐˜ณ๐˜ด ๐˜ข ๐˜ณ๐˜ฆ๐˜ข๐˜ด๐˜ฐ๐˜ฏ ๐˜ต๐˜ฐ ๐˜ฃ๐˜ถ๐˜บ ๐˜ช๐˜ต ๐˜ต๐˜ฐ๐˜ฐ.”

I brought a complete solution.

If you’re moving something onto a roadmap, you have to move something else off.

If the designer doesn’t figure out what to cut and why it’s a net win, the lead has to do it for them.

That’s extra work. It’s easier to say “not now” which usually turns into “never”.

But wait, there’s more!

Determining the true scope cost and tradeoffs yourself helps you identify flawed ideas before costing your boss psychic energy. It gets you thinking like a lead.

Here’s the three takeaways:

1. I pitched complete solutions, fully scoped, considering what we’d cut in order to spend the resources on this instead.

2. I focused on the upsides for our key studio initiatives and metrics, how these fun ideas for players would also help our business problems that the leads were worried about.

3. Because I was doing both, I avoided putting effort behind ideas that were off target or not feasible in the first place. I didn’t dig long at dry wells.

That’s how you make it easier to say “yes” than to say “no”.

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