I’m a Game Designer and Game Director. I’ve worked across a variety of studios including Riot Games, Blizzard, and EA. I’ve worked in digital, tabletop, and live performance. If you like what you read here, I’m currently running a game design bootcamp: Mastering Game Systems that will go into far more details across its 24 live sessions. If you like tabletop RPGs, I also made a podcast called The GM’s Guide.
Here’s my LinkedIn.
All opinions and advice here are my own, not that of my employers.
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