Design 101: The Structure of Fun

Welcome! Welcome back to Design 101. Last time we talked about one of the most controversial topics in game design, Complexity vs. Depth. If you missed out on that, or any of the previous articles, you’ll be able to find the table of contents at the bottom of this piece.   Today we’re going to […]

Design 101: Complexity vs. Depth

Welcome! Welcome back to Design 101 If you missed the first installment, you can check it out here. Today we’re going to talk about one of the most controversial topics in game design: Complexity. Since time immemorial, arguments about this subject have raged through design teams and gamer communities alike. Does removing complexity “dumb down” […]