Just finished my time at this year’s Game Developer’s Conference in San Francisco. I had an extraordinary time. I spent about half of it exhibiting for Faeria and the other half wandering the great vastness of the convention. It felt great to share the product of a year’s worth of work with so many people, and seeing everyone else’s projects in action was a blast. My heads spinning with ideas from the wildly creative displays. Seriously, Garden Quest? Chemistry meets Pokemon? Throwing Trucks with your mind?
To the Designer’s Cave!