Wallet Detectives

Game Description Title: Wallet Detectives Player Count: 1-1,000,000 (any number works, though best with 3-6) Estimated Play Time: 1 hour Recommended Ages: 12 and Up Gameplay and Theme: You and your friends take on the role of detectives in a classically styled mystery. Work together with your friends or go it alone to figure out […]

Wallet Warriors

Game Description Title: Wallet Warriors Player Count: 2 with one copy. More copies can support more players in both team-based and battle royale alternate modes. Estimated Play Time: 10 Minutes Recommended Ages: 8 and Up Gameplay and Theme: Combines the thrill of building your own fantasy army with a fast-paced mind game. Players place cards […]

Inspiration is for Amateurs

It’s an amazing feeling when you’re inspired. You have a rush of motivation, you love your ideas, everything seems to fit together perfectly. Anyone can create great work when they’re inspired. What do you do the rest of the time? One of the biggest issues isn’t just how to solve a particular problem in a […]

Just Design Better!

I’ve remarked on this peculiar attitude among players and amateur designers before, but it’s worth bringing up again. People seem to think that game designers are wizards and can ignore the laws of… Well, maybe not physics but common sense. When a designer cuts a mechanic that’s proving impossible to balance, players often respond “you should […]

Dark Souls’ Symbolic Hacks

With the release of Dark Souls 3, I find my thoughts turning to the original in the series. Dark Souls is in many ways an underrated game. That might sound absurd considering the game’s titantic presence in the minds of game designers, but I feel that much of the game’s true genius is overlooked due […]