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Dan Felder

Game Designer

Tag: indie-games

Written by Dan FelderSeptember 24, 2026September 24, 2026

Accessibility is NOT the same thing as Difficulty

Last night, a colleague asked me how I analyze the market potential for a game’s gameplay. I told them that most people over-focus on trying to predict the game genre’s core appeal. Novel experiences become smash hits and create *new* genres after all, so there’s something else going on. I told them this: “You always […]

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